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The Giant Room

A research process about connecting kids with classes based on their creative interests in the after-school class

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Introduction

This project was a research case study of "The Giant Room," a creative hub for children 5-12 years old that offers STEM + Arts after-school camps, and workshops in Chelsea, New York. They aim to build and grow kids' ideas and encourage kids' creativities. 

Research Prompt

"How might we better connect kids with classes based on their creative interests?"

 Research Goal

  • Understanding areas of interest for children (i.g. Classes)

  • Understanding how to communicate with kids

  • Understanding how children enjoy in GIANT

  • Understanding the tools to improve children's creativity

Target Questions

Parent & Kids:

  • What is your role in your kid's creative process, including his creativity at home?

  • Can you tell us about a memorable incident from a session at GIANT?

  • How do you encourage the kids to pursue their creative interests and talents?

Instructor:

  • How do you know that the kids are happy and engaged with their classes?

  • How do they come up with so many ideas for projects?

  • What do you think of innovation when it comes to kids?

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Research & Interview

Persona & User Journey

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  • Kid

      Tom is 9 years old kid enrolled in various after-school activities. He is a visual learner who also          likes hands-on projects. He is interested in many different topics ranging from ecology and                  growing things to coding.

“I am a visual learner, but I also like to do hands-on things”

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  • Parents

      Anna is an art psychiatrist with a very busy schedule. She is very interested in her kids’ after              school activities and is supportive of their creative interests. In her free time you'll catch her                cheering for the Dodgers, cooking, baking, reading.

“ I think GIANT purposely made that atmosphere to
promote creativity. It's chaotic, but in a good way.’’

  • Instructor

      Olivia is an instructor at GIANT with interdisciplinary arts and graphic design background. She          has over 10 years of experience working with numerous kids at the same time. She teaches              mainly art classes.

“ If kids are here in the GIANT room to explore the options of    how tools can give you inspiration for creativity, why not? ”

Synthesis Summary

Insights

Trends

Suggestions / Research opportunity areas

Thanks for collaborating with the Giant Room 

Team members

Minahil Kasher

Jihye Kim

Yiran Chi

Year

Sept. -Oct., 2022

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